Oreos

I wanted to attempt to recreate a photograph of food in CG. I chose Oreos, and found an Oreo model on CGTrader. I textured the Oreos procedurally in Maya, save for the black dots on the cream, which is a texture map. The table is textured with a wood texture that I found on CCO Textures. This is lit and textured in Arnold for Maya, and composited in Nuke. The entire scene is CG, save for the strip of wall in the very back, which is directly from the reference image that I based this off of (pictured below).

My render (left), and reference photo (right).