Animating and Texturing

Luke and I each took a shot to work on finalizing the animation more. I took Shot 1. I sped up the camera, and sped up the car animation. I also added a second box underneath the main box, since Aberdeen wanted the main box to be elevated. She said that, this way, the packing peanuts came out in a more dramatic way.

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Since The Mill told us to create textures with more imperfections, I have been working on those. So far, I am responsible for the bowl, the handmixer, the sugar and flour jars, the frosting, and the measuring cups. Please click on the images to make them larger.

Right now, I’m very worried about how subtle all of the imperfections of the textures look. For instance, on the bowl, there are definitely smudges, most noticeable on the right side. But I’m worried they’ll be hard to see unless you’re really looking for them.

I’m also unsure if I will add any stains to the white part of the hand mixer. It’d probably be best to get around to it since, realistically, I think there would be stains in the crevices of it.

The frosting can is fine, since a new, unopened can of frosting would not be dirty. I’m probably going to take a picture of the lid of the frosting that I have and project paint that logo onto my CG lid.

For the measuring cups, I need to improve the surface break-ups to the handles. I can see it in the viewport, but it seems to render just a matte black.

I still need to do the flour and sugar jars.

Again, I’m still very worried that all of these texture imperfections will be too subtle.