Somehow Luke was able to get a decently working track out of our footage, because he is a VSFX genie. So, I took the .fbx camera from his track of shot 2 and brought it into Maya. This way, I could test our workflow between Maya and Nuke, and also see if the Maya geometry would work with the track. Below is my test:
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The test geometry I used was 2 cubes and 1 plane, and they are black because I didn’t bother putting shaders on them or lights in the scene. Also, there is a jump because of missing EXRs. But we all agree that it looks like the track is working! Because Luke is a VSFX genie.
So, our next steps would be to begin set dressing with the geometry we made last week. We’re thinking about getting together tomorrow to set dress together.