Set Dressing and Test Comp

Today the Spice Girls met up to begin set dressing for our project. We used Luke’s photoscan of the kitchen to place the objects we had made last week (the hand mixer, bowl, measuring cups, eggs, butter, and spatula). We did our best to place them where we thought made sense and felt natural, and not in a way that looked like it was placed there for our convenience. For instance, we put the hand mixer near the bowl, and positioned how we thought it would look if someone set it down for a bit.

We then imported the camera for shot 3, and did a test comp of that shot:

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This is just the basic blocking, with no textures, except for the glass texture of the bowl. The first pass of it shows it at the actual speed the footage was shot at, and the current speed that the car is going. The second pass is sped up, but roughly shows what speed we want the car to drive at (so the car going that fast, not the footage). We modeled everything to scale.

We need to fix the speed of the car to be faster, and add some more CG assets at the sink and on the other side of the sink to fill that empty space. I’m a bit worried that the placement of the bowl and the butter will block the flour shot too much, since the flour will be around that area, but we’re going to see how it looks with the flour once we get a mesh for that, and go from there.