Animating New Shot

The Mill liked edit option 1, with the top-down shot addition. Luke tracked that shot, and I finalized the animation, which can be seen below:

Password=sdgm560

Here is the reference that I used for it:

I leaned the car back-first because the battery of a Twizy is at the bottom, towards the back, so that is where the weight would be distributed to in a fall.

Additionally, we solved some of the problems from yesterday! First of all, the car wasn’t rendering with textures on the Farm because I forgot to put the updated rig file (with the textures) into the assets folder on the Farm. Then, our Houdini to Maya camera wasn’t lining up in shot 1 because of a stepping issue. When exporting alembics, there is an option for stepping. When we cranked that option to 10, it worked and the cameras lined up correctly.